Here's my package.json
:
{
"name": "my-game",
"version": "3.3.0",
"description": "",
"main": "dist/server.js",
"types": "index.d.ts",
"publishConfig": {
"access": "public"
},
"scripts": {
"test": "NODE_ENV=test jest",
"build": "rimraf dist && rpgjs build",
"dev": "rpgjs dev",
"start": "node dist/server"
},
"keywords": [],
"author": "",
"license": "MIT",
"engines": {
"node": "<15"
},
"dependencies": {
"@rpgjs/client": "^3.3.0",
"@rpgjs/default-gui": "^3.3.0",
"@rpgjs/gamepad": "^3.3.0",
"@rpgjs/mobile-gui": "^3.3.0",
"@rpgjs/server": "^3.3.0",
"@rpgjs/standalone": "^3.3.0",
"@rpgjs/testing": "^3.3.0",
"@rpgjs/types": "^3.3.0",
"express": "4.17.1",
"pretty-error": "^4.0.0",
"socket.io": "4.1.2",
"socket.io-client": "4.1.2",
"vue": "^3.2.47"
},
"devDependencies": {
"@rpgjs/compiler": "^3.3.0",
"@types/jest": "26.0.23",
"@vue/cli-plugin-babel": "^5.0.8",
"@vue/compiler-sfc": "3.2.33",
"@vue/vue3-jest": "27.0.0-alpha.4",
"canvas": "2.8.0",
"jest": "27.0.4",
"rimraf": "3.0.2",
"ts-jest": "27.0.2",
"typescript": "4.3.2"
}
}
And I'm an Google Chrome version 111.0.5563.146
.
I've also tried running on my browser with Disable Cache
option turned on in the dev tools just to be sure, but same result. Doing mouse clicks on the map does not trigger it somehow.
The dev tools console also shows no errors.