If I wanted to make the animation of a fired arrow or a magical fire, how could I achieve this movement effect on the map, since the animations made so far are made on the same point of the character?
You can create an event that moves and you put an animation on it
I understand, the issue is that if I want an animation to move, I have to alter the coordinates. There is a way to do it through some property in the Spritesheet decorator.
Yes, when you create your animation in the spritesheet, you can change the x and y properties of the animation
https://docs.rpgjs.dev/classes/spritesheet.html#textures