It's hard to describe the problem, so I made a video. I already looked in the other issues/github/google and I can't find someone reporting the same problem.
When you run the demo, without touching anything, only the commands indicated in the README, when testing the game, during a map change, an effect is produced where the player "flies" to where he should be.
Could you hide the "flying" animation or make the player appear in the right place directly?
I attach a video so that it is understood, I think it is necessary. https://youtu.be/V1V9_2VRpEA